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Dan Hernandez : RESET
February 20, 2020 @ 6:00 pm - 8:00 pm
Early video game consoles were designed with a “RESET” button. This feature allowed the user to reboot the console’s software. While it was not the intent, the “reset” button on Hernandez’ Nintendo Entertainment System often got used as a release of frustration. The new narrative works in this series were influenced by various pictorial genres, including early Christian painting and illuminations, medieval maps, Islamic Art and Indian Miniatures. Two distinct philosophies were employed in the creation of the works – both of which are commonly used in video games. The more abstract paintings in the RESET series are less grounded and toy box like in nature.